Free Spacer is a tabletop roleplaying game backed by over 600 backers on a successful Kickstarter in August and September 2018. Currently, the Pre-order store is up on BackerKit. In the game, each player takes the role of a crewmember aboard a small starship. The ship is provided by a patron faction that recruits the crew to perform contracts. This patron is one of many small factions that fight the cold war in your sector.
Gameplay// Gameplay revolves around starship adventure on contract for various client factions. These adventures include exploration, trading, skirmishing, bounty hunting, infiltration, and troubleshooting.
Goal// We play to find out how the crew completes contracts. The terms they complete, choices they make, the rules they break, and the lengths they will go for their Patrons.
Theme// The struggle between the freedom of space and the entanglement of the contract.
System// Designed for sci-fi, the core mechanics are streamlined and skill driven. Personal combat is as straightforward as conversation, likewise with space combat except each crewmember operates a ship station. The crunch is powered by resource systems and enabled by advanced projects that emphasis science, technology, investigation, contracts, and travel.
Setting// In Free Spacer, the setting is yours. The game provides a framework that the group builds their own Sector in the post exploration war period. The group creates a cold war sandbox with factions that pursue their own agenda in the background of play.
Call to Action
As an indie RPG, Free Spacer most needs players. I need to get the word out about the game out to as many people as possible. I’d love your help to grow the community.
Players// I need you! I need your friends. There are lots of things you can do to help. Come and follow my twitter, join my g+ community, or join my Facebook group. Share my posts, ask me questions, or tell me what sort of game you would play in Free Spacer.
Streamers & Podcasters// Contact me by your favourite social media if you’d be interested in featuring Free Spacer on your stream or podcast. You can do a preview, set up an interview with me, run an actual play, or whatever your show does.
Random Alien Games
Random Alien Games is small group of passionate tabletop roleplayers. We are proudly Canadian and independent.
Christoph Sapinsky// Christoph has been a game designer in the video game industry since 2002, but his first love has always been tabletop roleplaying games. He began playing and running roleplaying games back in 1988. Like many Gamemasters, Christoph always created his own material. Now, he’s combined his passions with his game design expertise to create Free Spacer.
Lisa Sapinsky// Lisa started playing RPGs in 2006 and was instantly hooked. As a long time gamer, she loved the endless possibilities. Lisa has been a 3D artist in the video game industry since 2008, she is using her expertise to create realistic 3D art to bring the universe of Free Spacer to life.
Karen Twelves// Karen is an experienced editor, writer, and linguist. Her love of roleplaying games has lead her to work on great projects like Blades in the Dark, Bubblegumshoe, and Kaiju Incorporated. Karen is the Development Editor for Free Spacer.
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