Free Spacer @ Fan Expo 2011
Posted on Aug 29, 2011 in Blog | 0 comments
It is astonishing how a busy summer can keep you from writing a blog and this summer has been one our busiest. Free Spacer is really coming into its own this summer. The new Advancement and Gear system fully implemented we are moving into the (final?) balancing phase. It is very exciting and I can’t wait to see it come to completion. This weekend we took...
Read MoreAttack Me! My Passive PCs
Posted on May 18, 2011 in Blog | 0 comments
Normally, I don’t write blogs about my playtests. They tend to be boring and expose only the worst aspects of my game, which by the time I finish the blog I’ve already changed. This last session was different as I encountered a problem I have never dealt with before. My players wanted me to attack them. Free Spacer is a system that supports all kinds of...
Read MoreFree Spacer @ Fear the Con 4
Posted on Mar 22, 2011 in Blog | 1 comment
We got in late Sunday night after our great weekend at Fear the Con 4. The con was good fun and we met a lot great people. I think Fear the Con is definitely original. Because it is a small convention, everything is more personal. We managed to participate in a few different unique Convention activities: We saw the Mississippi and Saint Louis from the Gateway...
Read MoreReadying for Fear the Con
Posted on Mar 7, 2011 in Blog | 0 comments
Things are a bustle here at Random Alien Games as we ready ourselves for Free Spacer’s first convention, Fear the Con; so this will be a quick update! We’ll be driving down to Saint Louis on Wednesday from our home in Toronto Canada, at almost 14 hours, it will be a long trip. There are so many things to do to ready for our first preview convention game...
Read MoreHolidays Killed My Game
Posted on Dec 20, 2010 in Blog | 1 comment
I ‘tis the Season for traditions and family, all normally scheduled programs are off the air, you have holidays from classes and work, and unfortunately most game sessions are put on hiatus too. Unfortunately, Newton’s Laws affect games too, to paraphrase the late great father of physics: A session on hiatus tends to stay on hiatus. So if you’re anything...
Read MoreMongoose said NOT to start a RPG company
Posted on Dec 9, 2010 in Blog | 4 comments
“For the first time in nine years, I would advise anyone looking to launch a new RPG company to halt their plans, and wait to see what happens in the market next. Now is not a good time to launch a new company. “ Wow. That is quite the statement from Matthew Sprange at Mongoose Publishing. For obvious reasons, this little gem of advice made me think a lot...
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